• GIECS

    Gaming for Innovation, Education, Climate and SocietyGIECS is a gaming research group at Heriot-Watt University
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Teaching & Learning

Teaching & Learning

How do we use games to improve teaching and learning?
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Eco-Literacy

Eco-Literacy

How can games help us understand the ecology of the world around us?
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Healthcare

Healthcare

How do we transform physical and mental health with games?
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Organisational Learning & Development

Organisational Learning & Development

How do we use games, gamification and play to help organisations learn and develop? Can game-play across and between cultures and age groups lead to the design of future cross-sectorial product-process-production life-cycles and intelligence?
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Technology Adoption & Social Change

Technology Adoption & Social Change

How do we use games and technology to bring social change and make the society more inclusive?
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Human-Machine-Knowledge Partnerships

Human-Machine-Knowledge Partnerships

How and to what extent can game-based systems ubiquitously and pervasively capture human and machine knowledge interactions, generate new knowledge and safe mission-critical reuse?
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Plastic waste, supermarkets and zombies is an Eco-literacy game to explore plastic pollution and the effects of waste from retail supermarkets. This game explores plastic pollution and urban effects of retail supermarkets.

  • Background to supermarkets and pollution
  • Effects on high street and traditional grocers
  • Carbon transport costs and issue.
  • Local vs global production.
  • The organic movement
  • A resurgence in groceries selling local produce

The game has list of unlocked challenges is displayed and the challenge begins. The player navigates the virtual supermarket to complete the challenge. An analysis of plastic waste from the products is presented, included projections for a years consumption both individually and the population at large. A debrief covers the issues raised. Quizes and discussion groups can then be worked through and the next challenge unlocked. New challenges build upon the earlier challenges. Scores are maintained based on the ability to reduce non recyclable plastics and reduce carbon transport costs. Players should be able to build on knowledge to get better reduction scores.

Zombi game

This game is integrated into a micro-course on an extended version of the EBS Learning platform.

Zombi game

The game development and testing is led by Dr David Cole and Dr Agnessa Spanellis.

How to find us

We are located at Heriot-Watt University, Edinburgh.

Campus Location