• Default
  • Title
  • Date
  • Random

Many game and gamification solutions have been developed to help people build more environmentally sustainable habits, e.g. to use less wated and energy, to choose in favour of public transport or to recycle. In this theme, we are interested how to raise awareness about climate change and help people behave more sustainably with games. We are looking at the ways to help people and organisations improve their understanding of the comlex issue of climate change and its aspects, and develop strategies and solutions of addressing the issue. We are also interested in developing the solutions to help people behave more responsible and sustainably.

Leader of Eco-Literacy theme: Dr David Cole.