Gamification and games found their way into the organisational environment. Companies have been experimenting with using gamification games for training and team-building, to increase sales and improve service provision. In this theme, we are interested, how to use games, gamification and play to help organisations learn and develop. We look at how gamification can facilitate the work of organisational communities, improve company's innovative performance, bring cultural change, accelerate structural transformation, improve learning and knowledge management and enhance business analytics. We also look at how gameplay across and between cultures and age groups can lead to the design of future cross-sectorial product-process-production lifecycles and intelligence.
Leader of Organisational Learning and Development theme: Dr Agnessa Spanellis.