Cole, D., McNaughton, B. & Hersh, S. (2019). Towards Sustainability - The Circular Economy, Industry 4.0 and the Global, Research, Innovation and Discovery Centre (GRID). Systemist, 40(1), 27-56. Download here.
Shpakova, A., Dörfler, V., & MacBryde, J. (2017). Changing the Game: A Case for Gamifying Knowledge Management. World Journal of Science, Technology and Sustainable Development, 14(2/3), 143–154. https://doi.org/10.1108/WJSTSD-01-2017-0002. Download here.
Shpakova, A., Dörfler, V., & MacBryde, J. (2019). Gamifying the process of innovating. Innovation: Organization & Management. https://doi.org/10.1080/14479338.2019.1642763. Download here.
Butler, S.H. & McKendrick, M. (2013) Human Factors in Risk-Based Ship Design Methodology: Results of Virtual Reality Models Experiments, published on FAROS project website, http://faros-project.eu/pub_docs_1.html.
Shpakova, A., Dörfler, V., & Pyrko, I. (2018). Gamifying knowledge sharing: networks, communities, and emotions. In EGOS 2018: European Group for Organizational Studies, At Tallinn (pp. 1–20). Tallinn. Download here.
Shpakova, A., Mochrie, R. I., & Waite, K. (2019). Transforming community engagement in credit unions: the potential for gamification to enable change. In J. Koivisto & J. Hamari (Eds.), Proceedings of the 3rd International GamiFIN Conference (Vol. 2359, pp. 179–192). Levi, Finland. Download here.
Many game and gamification solutions have been developed to help people build more environmentally sustainable habits, e.g. to use less wated and energy, to choose in favour of public transport or to recycle. In this theme, we are interested how to raise awareness about climate change and help people behave more sustainably with games. We are looking at the ways to help people and organisations improve their understanding of the comlex issue of climate change and its aspects, and develop strategies and solutions of addressing the issue. We are also interested in developing the solutions to help people behave more responsible and sustainably.
Leader of Eco-Literacy theme: Dr David Cole.