How and to what extent can game-based systems ubiquitously and pervasively capture human and machine knowledge interactions, generate new knowledge and safe mission-critical reuse?
Leader of Human-Machine-Knowledge Partnerships: Dr Theo Lim.
How and to what extent can game-based systems ubiquitously and pervasively capture human and machine knowledge interactions, generate new knowledge and safe mission-critical reuse?
Leader of Human-Machine-Knowledge Partnerships: Dr Theo Lim.